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TD_Survivor
Trailer
Solo project – Game Design, Development, Sound Design (Unity & C#)
I'm developing TD Survivor since mid-2023.
The game mixes the Tower Defense and Survivor genres by giving the player both tactical control and real-time decisions.
What I did :
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Developed several gameplay prototypes based on user feedback
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Currently iterating on balance and adding new content
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Implemented the game entirely in C# with Unity
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Designed the core loop: build, survive, repeat
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Created the sound effects
One Pager and balancing sheet

The game is divided in two phases :
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Build phase: Place and upgrade towers
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Survive phase: Withstand the enemy waves
Dynamic pathfinding:
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​Players can place walls to modify enemy paths and optimize defense.
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Upgrade system:​
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​Earn “favors” to buy stats like health, speed, damage, tower types, etc.


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