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TD_Survivor 
Trailer
Solo project – Game Design, Development, Sound Design (Unity & C#)

I'm developing TD Survivor since mid-2023.
The game mixes the Tower Defense and Survivor genres by giving the player both tactical control and real-time decisions.

What I did :
  • Developed several gameplay prototypes based on user feedback

  • Currently iterating on balance and adding new content

  • Implemented the game entirely in C# with Unity

  • Designed the core loop: build, survive, repeat

  • Created the sound effects

One Pager and balancing sheet
god.png
balancing.png

The game is divided in two phases : 

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  • Build phase: Place and upgrade towers

  • Survive phase: Withstand the enemy waves

Dynamic pathfinding:

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  • ​Players can place walls to modify enemy paths and optimize defense.

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Upgrade system:​
 

  • ​Earn “favors” to buy stats like health, speed, damage, tower types, etc.

site5.png
Youtube link
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